Retro Challenge 2017/10 Zork First Stream

At 7pm UK time on Sunday (yesterday), I did the first Zork live stream.  This post is going to look back at how this went, from a technical point of view, from my point of view as a new YouTube streamer, and from the point of view of a non-adventure gamer playing Zork for the first time.

There was two aspects to the hardware.  The RC2014 running Zork was almost completely stand-alone.  It had it’s own keyboard and monitor, and the only connection to the outside world was via the ESP8266 module.  The ESP connected to the internet over Wifi, and streamed everything that was sent to the monitor via web sockets.  The Tx line from the ESP also went to a laptop so that I could monitor how many connections were open.

The laptop was also running Wirecast, and streaming it’s webcam and microphone to a live (live-ish.  About a 10 second delay) YouTube feed.  I could then talk, mumble, gesture, or use the chat feature, as well as read the chat messages as they came in.

Overall, this worked reasonably well – however there were a few things that could have been better.  About 20 minutes in, there were a couple of people complaining that they couldn’t connect to the text stream from the ESP.  The 3 people still connected were ok and getting updates, but nobody else could connect.  After a reboot everyone could connect and I was streaming to an audience of 5.  There was a report of odd characters being sent, although I think this was only when I used the delete key, which couldn’t be displayed properly in the live feed.  Also, there was still the issue with some lines being truncated.  If anybody viewing has kept a transcript, it will be interesting to compare with my transcript to see if they are both truncating at the same point (indicating a dropout between the web socket server and the ESP), or if they are different (indicating a dropout between the web socket server and the viewer)

I felt a bit awkward on YouTube.  It was kind of odd, and I couldn’t quite decide if I should just be playing Zork on my own and ignoring everyone looking over my shoulder – or if I should be ‘performing’ for the audience and involving them more.  As someone that isn’t that comfortable in front of the camera, and not good at text adventure games, I am beginning to question my life choices that lead to me narrating my fumbling through a troll filled underworld live on YouTube :-/

Although I had loaded up Zork a few times in the past, I had never gone further than randomly typing in directions, or going in to the house.  So I really was treading new ground here.  One of the things that surprised me for a 40 year old game is just how large the place is, and how much is going on.  I didn’t realise that there would be other characters that moved around, stole things from you and dropped things in different rooms.

The first game didn’t last too long, after picking a fight with the thief left me injured and a troll finished me off.  So I restarted the game, and decided to take a different approach in attacking the thief – but was surprised to find he wasn’t where he was in the previous game.

I did find myself questioning my motives here though.  Basically, I broke in to somebodys house, took all of their possessions, and tried to kill the first person I met.  I should be asking myself who the bad guy is in this game!

I had downloaded a map from the internet to make things a little bit easier for me.  It saved me from trying to go in directions that didn’t exist, and meant that I didn’t have to map things out for myself as I went along.  However it didn’t mean that I could just get to where I thought I wanted to go.  For example, once I went downstairs from the house, I couldn’t get back up again.  Well, one way up was up an unclimbable slope, one was up through the trap door that was locked behind me (probably by the house owner after I stole his lunch), and the stairs to the kitchen could only be climbed if I dropped most of what I was carrying.

Eventually I ended up at the Dam, and there was a control panel with a bolt and a green bubble on it.  In the Maintenance Room I found a wrench.  Also a tube of magical gunk.  So, surely these things were all related, and something good would happen if I could remove the bolt.  But no matter what combination of words I used, it just wouldn’t do anything.

I’d been playing for an hour by this time, so decided to call it a day for now.  I’ll resume again soon, although I can’t promise that I won’t have looked up how to remove the bolt before I try again :)

A transcript of my adventure can is below

G>ZORK1

ZORK I: The Great Underground Empire
Copyright (c) 1981, 1982, 1983 Infocom, Inc. All rights
reserved.
ZORK is a registered tn field west of a white house, with
a boarded front door.
There is a small mailbox here.

>OPEN MAILBOX
Opening the small mailbox reveals a leaflet.

>READ LEAFLET
(Taken)
"WELCOME TO ZORK!

ZORK is a game of adventure, danger, and low cunning. In it
you will explore some of the most ama
>SOUTH
South of House
You are facing the south side of a white house. There is no
door here, and all the windows are boarded.

>EAST
Behind House
You are behind the white house. A path leads into the forest
to the east. In one corner of the house there is a small
window which is slightly ajar.

>OPEN WINDOW
With great effort, you open the window far enough to allow
entry.

>ENTER WINDOW
Kitchen
You are in the kitchen of the white house. A table seems to
have been used recently for the preparation of food. A pasing on the table.
The glass bottle contains:
  A quantity of water

>GET BOTTLE
Taken.

>UP
You have moved into a dark place.
It is pitch black. You are likely to be eaten by a grue.

>DOWN
Kitchen
On the table is an elongated brown sack, smelling of hot
peppers.

>WEST
Living Room
You are in the living room. There is a doorway to the east, a
wooden door with strange gothic lettering to the wes
>GET LANTERN
Taken.

>OPEN TROPHY CASE
Opened.

>GET SWORD
Taken.

>I
You are carrying:
  A sword
  A brass lantern
  A glass bottle
  The glass bottle contains:
    A quantity of water
  A le
>W
The door is nailed shut.

>E
Kitchen
On the table is an elongated brown sack, smelling of hot
peppers.

>UP
You have moved into a dark place.
It is pitch black. You are likely to be eaten by a grue.

>USE LAMP
I don't know the word "use".

>TURN ON LAMP
The brass lantern is now on.

Attic
This is the attic. The only exit is a stairway leading down.
A large coil of rope is lying in the corner.
On a table is
>GET ALL
nasty knife: Taken.
rope: Taken.

>I
You are carrying:
  A rope
  A nasty knife
  A sword
  A brass lantern (providing light)
  A glass bottle
  The glass bott
>I
You are carrying:
  A rope
  A nasty knife
  A sword
  A brass lantern (providing light)
  A glass bottle
  The glass bottle contains:
    A quantity of
>I
You are carrying:
  A rope
  A nasty knife
  A sword
  A brass lantern (providing light)
  A glass bottle
  The glass bottle contains:
    A quantity of water
  A lea
>LOOK
Attic
This is the attic. The only exit is a stairway leading down.
There is a table here.

>D
Kitchen
On the table is an elongated brown sack, smelling of hot
peppers.

>W
Living Room

>D
You can't go that way.

>LOOK
Living Room
You are in the living room. There is a doorway to the east, a
wooden door with strange gothic lettering to the wes
>GET RUG
The rug is extremely heavy and cannot be carried.

>LIFT RUG
The rug is too heavy to lift, but in trying to take it you
have noticed an irregularity beneath it.

>MOVE RUG
With a great effort, the rug is moved to one side of the room,
revealing the dusty cover of a closed trap door.

>OPEN TRAP DOOR
The door reluctantly opens to reveal a rickety staircase
descending into darkness.

>DOWN
The trap door crashes shut, and you hear someone barring it.

Cellar
You are in a dark and damp cellar with a narrow passageway
leading north, and a crawlway to the south. On the wes
>S
East of Chasm
You are on the east edge of a chasm, the bottom of which
cannot be seen. A narrow passage goes north, and the pa
>E
Gallery
This is an art gallery. Most of the paintings have been stolen
by vandals with exceptional taste. The vandals left thr
>GET PAINTING
Taken.

>I
You are carrying:
  A painting
  A rope
  A nasty knife
  A sword
  A brass lantern (providing light)
  A glass bottle
  The glass bottle contains:
    A
>N
Studio
This appears to have been an artist's studio. The walls and
floors are splattered with paints of 69 different colors.

>GET PAPER
Taken.
Someone carrying a large bag is casually leaning against one
of the walls here. He does not speak, but it is clear fromaspect that the bag will be taken only over his dead body.
Your sword has begun to glow very brightly.

>TALK TO MAN
The thief is a strong, silent type.
The thief pauses for a moment, perhaps thinking that you
should re-read the manual.

>KILL THEIF
I don't know the word "theif".

>KILL MAN
What do you want to kill the man with?

>KILL MAN WITH KINDNESS
I don't know the word "kindness".

>L\KILL MAN WITH SWRO  OW RD
I don't know the word "l\kill".

>KILL MAN WITH SWR ORD
The thief is confused and can't fight back.
The thief slowly regains his feet.

>G
You charge, but the thief jumps nimbly aside.
The stiletto flashes faster than you can follow, and blood
wells from your leg.

>G
Your stroke lands, but it was only the flat of the blade.
The thief just left, still carrying his large bag. You may not
have 
>I
You are carrying:
  A ZORK owner's manual
  A rope
  A nasty knife
  A brass lantern (providing light)
  A glass bottle
  The glass bottle contains:
    A quantity o
>KILL MAN WITH KNIFE
You can't see any man here!

>LOOK
Studio
This appears to have been an artist's studio. The walls and
floors are splattered with paints of 69 different colors.
Strangel
>U
You can't get up there with what you're carrying.

>WESW T
You can't go that way.

>S
Gallery

>LOOK
Gallery
This is an art gallery. Most of the paintings have been stolen
by vandals with exceptional taste. The vandals left t
>W
East of Chasm

>N
Cellar

>UP
The trap door is closed.

>S
East of Chasm

>W
You can't go that way.

>N E
Gallery

>N
Studio

>UP
You can't get up there with what you're carrying.

>I
You are carrying:
  A ZORK owner's manual
  A rope
  A nasty knife
  A brass lantern (providing light)
  A glass bottle
  The glass bottle contains:
    A quantity of water
 
>READ MANUAL

Congratulations!

You are the privileged owner of ZORK I: The Great Underground
Empire, a self-contained and self-maintainie operation.



>READ LEAFLET
"WELCOME TO ZORK!

ZORK is a game of adventure, danger, and low cunning. In it
you will explore some of the most amazing terr
>DROP LEAFLET
Dropped.

>DROP MANUAL
Dropped.

>UP
You can't get up there with what you're carrying.

>DROP ROPE
Dropped.

>DROP BOTTLE
Dropped.

>UP
Kitchen
On the table is an elongated brown sack, smelling of hot
peppers.

>GET SACK
Taken.

>D
Only Santa Claus climbs down chimneys.

>W
Living Room

>OPEN DOOR
Which door do you mean, the wooden door or the trap door?

>OPEN TRAP DOOR
The door reluctantly opens to reveal a rickety staircase
descending into darkness.

>D
The trap door crashes shut, and you hear someone barring it.

Cellar

>S
East of Chasm

>E
Gallery

>N
Studio
There is a glass bottle here.
The glass bottle contains:
  A quantity of water
There is a rope here.
There is a ZORK owner's manual here.
A small
>GET ALL
glass bottle: Taken.
rope: Taken.
ZORK owner's manual: Taken.
leaflet: Taken.

>I
You are carrying:
  A leaflet
  A ZORK owner's manual
  A rope
  A glass bottle
  The glass bottle contains:
    A quantit  A brass lantern (providing light)

>U
You can't get up there with what you're carrying.

>S
Gallery

>W
East of Chasm

>N
Cellar

>N
The Troll Room
This is a small room with passages to the east and south and a
forbidding hole leading west. Bloodstains and de
>TALK TO TROLL
The troll isn't much of a conversationalist.
The troll pauses for a moment, perhaps thinking that you
should re-read the manua
>LOOK
The Troll Room
This is a small room with passages to the east and south and a
forbidding hole leading west. Bloodstains and de
>E
The troll fends you off with a menacing gesture.

>S
Cellar

>W
You try to ascend the ramp, but it is impossible, and you
slide back down.

>
I beg your pardon?



//////////////////////////////////////////////////////////////////////

This is where I reset the ESP8266 and waited for everyone to reconnect

//////////////////////////////////////////////////////////////////////


Connected to Serial on 192.168.0.14

I beg your pardon?

>I
You are carrying:
  A leaflet
  A ZORK owner's manual
  A rope
  A glass bottle
  The glass bottle contains:
    A quant
>I
You are carrying:
  A leaflet
  A ZORK owner's manual
  A rope
  A glass bottle
  The glass bottle contains:
    A quant  A nasty knife
  A brass lantern (providing light)

>LOOK
Cellar
You are in a dark and damp cellar with a narrow passageway
leading north, and a crawlway to the south. On the west is
I beg your pardon?

>
I beg your pardon?

>I
You are carrying:
  A leaflet
  A ZORK owner's manual
  A rope
  A glass bottle
  The glass bottle contains:
    A quantity of water
  A brown sack
  A nasty knife
  A brass lantern (providing light)

>
I beg your pardon?

>LOOK
Cellar
You are in a dark and damp cellar with a narrow passageway
leading north, and a crawlway to the south. On the west is tUSE ROPE
I don't know the word "use".

>ROPE
There was no verb in that sentence!

>CLIMB WITH ROPE
That would involve quite a contortion!

>N
The Troll Room
A nasty-looking troll, brandishing a bloody axe, blocks all
passages out of the room.
The flat of the troll'Conquering his fears, the troll puts you to death.
It appears that that last blow was too much for you. I'm
afraid you are deaRESTART
Your score is 29 (total of 350 points), in 91 moves.
This gives you the rank of Amateur Adventurer.
Do you wish to restart? 

>RESTART
Your score is 29 (total of 350 points), in 91 moves.
This gives you the rank of Amateur Adventurer.
Do you wish to restart? Y
Restarting.
ZORK I: The Great Underground Empire
Copyright (c) 1981, 1982, 1983 Infocom, Inc. All rights
reserved.
ZORK is a registered tOPEN MAILBOX
Opening the small mailbox reveals a leaflet.

>GET LEAFLET
Taken.

>S
South of House
You are facing the south side of a white house. There is no
door here, and all the windows are boarded.

>E
Behind House
You are behind the white house. A path leads into the forest
to the east. In one corner of the house there is a sOPEN WINDOW
With great effort, you open the window far enough to allow
entry.

>ENTER WINDOW
Kitchen
You are in the kitchen of the white house. A table seems to
have been used recently for the preparation of food. A pas
>GET BOTTLE
Taken.

>GET SACK
Taken.

>W
Living Room
You are in the living room. There is a doorway to the east, a
wooden door with strange gothic lettering to the w
>GET LAMP
Taken.

>OPEN TROPHY CASE
Opened.

>GET SWORD
Taken.

>E
Kitchen

>U
You have moved into a dark place.
It is pitch black. You are likely to be eaten by a grue.

>LIGHT LAMP
The brass lantern is now on.

Attic
This is the attic. The only exit is a stairway leading down.
A large coil of rope is lyi
>GET ROPE
Taken.

>GET KNIFE
Taken.

>D
Kitchen

>W
Living Room

>MOVE RUG
With a great effort, the rug is moved to one side of the room,
revealing the dusty cover of a closed trap door.

>OPEN TRAP DOOR
The door reluctantly opens to reveal a rickety staircase
descending into darkness.

>DOWN
The trap door crashes shut, and you hear someone barring it.

Cellar
You are in a dark and damp cellar with a narrow passagewS
East of Chasm
You are on the east edge of a chasm, the bottom of which
cannot be seen. A narrow passage goes north, and the paE
Gallery
This is an art gallery. Most of the paintings have been stolen
by vandals with exceptional taste. The vandals left tainting of unparalleled beauty.

>GET PAINTING
Your load is too heavy.

>GET PAINTING
Your load is too heavy.

>N
Studio
This appears to have been an artist's studio. The walls and
floors are splattered with paints of 69 different colors.
GET PAPER
Taken.

>READ PAPER

Congratulations!

You are the privileged owner of ZORK I: The Great Underground
Empire, a self-contained and self-maintaiDROP PAPER
Dropped.

>DROP LEAFLET
Dropped.

>S
Gallery
Fortunately, there is still one chance for you to be a vandal,
for on the far wall is a painting of unparalleled bea
>GET PAINTING
Your load is too heavy.

>I
You are carrying:
  A nasty knife
  A rope
  A sword
  A brass lantern (providing light)
  A brown sack
  A glass bottle
>DROP SWO   ROPE
Dropped.

>GET PAINTING
Taken.

>GET ROE PE
Your load is too heavy.

>N
Studio
A small leaflet is on the ground.
There is a ZORK owner's manual here.
A seedy-looking individual with a large bag just wandered
through the room. On the way through, he quietly abstracted
some valI
You are carrying:
  A nasty knife
  A sword
  A brass lantern (providing light)
  A brown sack
  A glass bottle
  The gl
>U
You can't get up there with what you're carrying.

>DROP BOTTLE
Dropped.

>UP
You can't get up there with what you're carrying.

>DROP SACK
Dropped.

>UP
You can't get up there with what you're carrying.

>GET ALL
brown sack: Taken.
glass bottle: Taken.
leaflet: Taken.
ZORK owner's manual: Taken.

>PUT ALL IN SACK
ZORK owner's manual: The brown sack isn't open.
leaflet: The brown sack isn't open.
glass bottle: The brown sack isn't open.

>OPEN SACK
Opening the brown sack reveals a lunch, and a clove of garlic.

>PUT ALL IN SACK
ZORK owner's manual: Done.
leaflet: There's no room.
glass bottle: There's no room.
brown sack: How can you do that?
nasty knife: There's no room.
sword:

>EAT U LUNCH
Thank you very much. It really hit the spot.

>PUT ALL IN SACK
leaflet: Done.
glass bottle: There's no room.
brown sack: How can you do that?
nasty knife: There's no room.
sword: There's brass lantern: There's no room.

>U
You can't get up there with what you're carrying.

>I
You are carrying:
  A glass bottle
  The glass bottle contains:
    A quantity of water
  A brown sack
  The brown sack c
>DRINK WATER
You'll have to open the glass bottle first.

>I OPEN BOTTLE
Opened.

>DRINK WATER
Thank you very much. I was rather thirsty (from all this
talking, probably).

>DROP BOTTLE
Dropped.

>U
You can't get up there with what you're carrying.

>I
You are carrying:
  A brown sack
  The brown sack contains:
    A leaflet
    A ZORK owner's manual
    A clove of garlic
S
Gallery
There is a rope here.

>W
East of Chasm

>N
Cellar
Your sword is glowing with a faint blue glow.

>N
The Troll Room
This is a small room with passages to the east and south and a
forbidding hole leading west. Bloodstains and deFIGHT TROLL WITH SWORD
Your sword crashes down, knocking the troll into dreamland.

>E
East-West Passage
This is a narrow east-west passageway. There is a narrow
stairway leading down at the north end of the roo
>E
Round Room
This is a circular stone room with passages in all directions.
Several of them have unfortunately been blocked by
>E
Loud Room
This is a large room with a ceiling which cannot be detected
from the ground. There is a narrow passage from east toGET BAR
bar bar ...

>I
i i ...

>
I beg your pardon?

>GET BAR
bar bar ...

>BARBRAANN
barbraann barbraann ...

>GET BAR
bar bar ...

>BAR BAR
bar bar ...

>BLACK SHEEP
sheep sheep ...

>GET BAR BAR
bar bar ...

>I
i i ...

>I
i i ...

>I
i i ...

>W
Round Room

>N
North-South Passage
This is a high north-south passage, which forks to the
northeast.

>NE
Deep Canyon
You are on the south edge of a deep canyon. Passages lead off
to the east, northwest and southwest. A stairway lNW
Reservoir South
You are in a long room on the south shore of a large lake, far
too deep and wide for crossing.
There is a p
>W
Stream View
You are standing on a path beside a gently flowing stream. The
path follows the stream, which flows from west toN
You can't go that way.

>W
The stream emerges from a spot too small for you to enter.

>W E
Reservoir South

>E
Dam
You are standing on the top of the Flood Control Dam #3, which
was quite a tourist attraction in times far distant. Ther
>GET BUBBLE
It is an integral part of the control panel.

>P EXAMINE BUBBLE
There's nothing special about the green bubble.

>EXAMINE BOLT
There's nothing special about the bolt.

>GET BOLT
It is an integral part of the control panel.

>GET BOLT
It is an integral part of the control panel.

>OXY OFF CONTROL PANEL
I don't know the word "oxy".

>I
You are carrying:
  A brown sack
  The brown sack contains:
    A leaflet
    A ZORK owner's manual
    A clove of garlic
HIT BOLT WOT  ITH SWORD
I've known strange people, but fighting a bolt?

>E
Dam Base
You are at the base of Flood Control Dam #3, which looms above
you and to the north. The river Frigid is flowing by
>GET PLASTIC
Taken.

>EXAMINE PLASTIC
There's nothing special about the pile of plastic.

>N
Dam

>LOOK
Dam
You are standing on the top of the Flood Control Dam #3, which
was quite a tourist attraction in times far distant. Ther>USE PLASTIC ON BUBBLE
I don't know the word "use".

>PUT PLASTIC ON BUBBLE
There's no good surface on the green bubble.

>GET BUBBLE
It is an integral part of the control panel.

>EXAMINE BUBBLE
There's nothing special about the green bubble.

>N
Dam Lobby
This room appears to have been the waiting room for groups
touring the dam. There are open doorways here to the no
>GET B MATCHBOOK
Taken.

>EXAMINE MATCHBOOK
The matchbook isn't very interesting, except for what's
written on it.

>READ MATCHBOOK

(Close cover before striking)

YOU too can make BIG MONEY in the exciting field of PAPER
SHUFFLING!

Mr. Anderson of MuddG

(Close cover before striking)

YOU too can make BIG MONEY in the exciting field of PAPER
SHUFFLING!

Mr. Anderson of MuddG

(Close cover before striking)

YOU too can make BIG MONEY in the exciting field of PAPER
SHUFFLING!

Mr. Anderson of MuTech I feel really important and can obfuscate and confuse
with the best."

Dr. Blank had this to say: "Ten short days ago alN
Maintenance Room
This is what appears to have been the maintenance room for
Flood Control Dam #3. Apparently, this room hasGET ALL
group of tool chests: The chests are so rusty and corroded
that they crumble when you touch them.
wrench: Your load is too hI
You are carrying:
  A screwdriver
  A matchbook
  A pile of plastic
  A brown sack
  The brown sack contains:
    A leaDROP W SWORD
Dropped.

>TURN OFF LAP MP
The brass lantern is now off.
It is now pitch black.

>DROP LA       LIGHT LAMP
The brass lantern is now on.

Maintenance Room
This is what appears to have been the maintenance room for
Flood Control Dam #3. Apparently, this room has GET WRENCH
Taken.

>S
Dam Lobby
Some guidebooks entitled "Flood Control Dam #3" are on the
reception desk.

>S GET GUIDEBOOKS
Taken.

>S
Dam

>LOOK
Dam
You are standing on the top of the Flood Control Dam #3, which
was quite a tourist attraction in times far distant. 
>U REMOVE BOLT WITH WRENCH
That sentence isn't one I recognize.

>UNDO BOLT WITH WRENCH
I don't know the word "undo".

>TAKE BOLT WITH WRENCH
That sentence isn't one I recognize.

>TAKE BOLT
It is an integral part of the control panel.

>UNSCREW BOLT WITH WRENCH
I don't know the word "unscrew".

>I
You are carrying:
  A tour guidebook
  A wrench
  A screwdriver
  A matchbook
  A pile of plastic
  A brown sack
  The READ GUIDEBOOK
" Flood Control Dam #3

FCD#3 was constructed in year 783 of the Great Underground
Empire to harness the mighty Frigid RiPUSH BOLT
Pushing the bolt isn't notably helpful.

>PULL BOLT
You can't move the bolt.

>MOVE BOLT WITH WRENCH
The bolt won't turn with your best effort.

>N
Dam Lobby

>N
Maintenance Room
There is a sword here.
There is an object which looks like a tube of toothpaste here.

>EXAMINE TOOTHA\  PASTE
I don't know the word "toothpaste".

>EXAMINE TUBE
---> Frobozz Magic Gunk Company <---
   All-Purpose Gunk

>GET TUBE
Taken.

>GET SWORD
Your load is too heavy.

>S
Dam Lobby

>S
Dam

>PUT GUNK ON BOLT
You don't have that!

>I
You are carrying:
  A tube
  A tour guidebook
  A wrench
  A screwdriver
  A matchbook
  A pile of plastic
  A brown sPUTTUB    TUBE ON BOLT
There's no good surface on the bolt.

>SQUEEZE TUBE ON BOLT
You can't do that.

>
I beg your pardon?

>EXAMINE TUBE
---> Frobozz Magic Gunk Company <---
   All-Purpose Gunk

>MAKE BOLT UNDO
I don't know the word "undo".

>MAKE BU OLT LOOSE WITH G TUBE OF GUNK
I don't know the word "loose".

>I
You are carrying:
  A tube
  A tour guidebook
  A wrench
  A screwdriver
  A matchbook
  A pile of plastic
  A brown sa  A brass lantern (providing light)

>LOOK
Dam
You are standing on the top of the Flood Control Dam #3, which
was quite a tourist attraction in times far distant. Thermounted. Directly above the bolt is a small green plastic
bubble.

>CUT BUBBLE WITH KNIFE
Strange concept, cutting the green bubble....

>TURN BOLT WTH    ITH WRENCH
The bolt won't turn with your best effort.

>PRESS BUBBLE
Pushing the green bubble has no effect.

>PU OUR TUBE ON BOLT
You can't pour that.

>DROP TUBE ON BOLT
There's no good surface on the bolt.
The robber, rummaging through his bag, dropped a few items he
found valueless.

>LOOK
Dam
You are standing on the top of the Flood Control Dam #3, which
was quite a tourist attraction in times far distant. TheThere is a sword here.

>GET SWORD
Your load is too heavy.

>DROP SCREWDRIVER
Dropped.

>GET SWORD
Your load is too heavy.

>I
You are carrying:
  A tube
  A tour guidebook
  A wrench
  A matchbook
  A pile of plastic
  A brown sack
  The brown sDROP GUIDEBOOK
Dropped.

>GET SWORD
Your load is too heavy.

>DROP SACK
Dropped.

>GET SWORD
Taken.

>GET D SACK
Your load is too heavy.

>LOOK
Dam
You are standing on the top of the Flood Control Dam #3, which
was quite a tourist attraction in times far distant. TheThere is a brown sack here.
The brown sack contains:
  A leaflet
  A ZORK owner's manual
  A clove of garlic
There is a touPRAY
If you pray enough, your prayers may be answered.

>SAVE
Load SAVE disk then enter file name.
(default file name is ZORK1.SAV).
Type <ENTER> to continue  > FIRSTGO

Load Game Disk if it was removed.
Type <ENTER> to continue >

Ok.

>

The YouTube stream can be found here https://youtu.be/Gdjq2Rb9y64 But, really, it’s probably not going to be one of those thing I expect anybody to sit through!

 

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